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A native of Kraków, she is
currently a PhD student at the Center for Digital Arts and Experimental
Media (dxarts), University of Washington, Seattle, where she also works as
an assistant. After her arrival at Seattle in 2001 and as a result of her
present association with dxarts, her major artistic interest shifted
towards experimental intermedia art. She has studied computer music with
Richard Karpen and experimental video art with Shawn Brixey. She had
earlier studied computer science at the Academy of Economics in Kraków
(Master of Science, 2000) and currently also works as a computer
programmer and web-designer. She received a traditional music background:
in 1999 she graduated from the Academy Music in Kraków, where she studied
composition with Bogusław Schaeffer. She was a co-founder of the Kraków-based
‘Apeiron’ Artistic Association and collaborated with the Animated Film
Studio of the Fine Arts Academy in Kraków. Her works have been performed,
recorded and broadcast in Austria, Germany, the Netherlands, Poland and
the United States.
Selected works: Hortus conclusus for two sopranos, string quartet and
electronic media (music for the film A Portrait in the Interior by Robert
Sowa, 1999), Aletheia for string orchestra (2000), Augenblick for two
amplified pianos and symphonic wind ensemble (2001), Il Fonte Adamantino
for string quartet and experimental vocal ensemble (1996–2002), Spinning
Zone for percussion trio and computer-realized sounds (2002), Limbo (digital
video, in collaboration with Adam McDaid, 2003), Chordochromies for
harpsichord and computer-realized sounds (2003), Still Life (digital
video, 2004), Curriculum Vitae (digital video, 2005), Minotaur for French
horn and surround (2005), *** for wind ensemble (2005).
Minotaur, written for and dedicated to Josiah Boothby, is a journey
through a mythical maze of sonic spaces, following a film-like scenario.
It is also a part of my long-term project, exploring musical instruments
in their original ‘natural’ environments, understood as both
historical and artistic objects. It has been realized through a series of
recording sessions, mostly in collaboration with a horn player Josiah
Boothby, in a way similar to film production. The major part of the sound
material was recorded in ambisonic technology (b-format, full surround),
with Soundfield st-250 and Mark-v microphones and deva-4 Zaxcom – a
multichannel digital audio recorder. A sequence of soundscapes has been
created, processed and mastered in Super-Collider-3 – audio synthesis
programming language.
Ewa Trębacz
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